Imposter Game

Imposter Game

01 / 03

Game rules

One word. One secret. Who is deceiving the group?

  1. Gather your group

    Play with 3–10 people. Choose 1–3 imposters, categories, 1–5 minutes and an optional hint.

  2. Reveal your card

    Everyone except the imposters knows the same word. View your card privately. Discussion starts four seconds after the final reveal.

  3. Give clues

    Describe the word without saying it. Deceive your fellow players.

  4. Find the imposter

    Find all imposters for the team to win. On multiple phones, each player chooses as many suspects as there are imposters. A tie at the final selection boundary means the imposters win.

02 / 03

How would you like to play?

Together around a table or each on your own phone.

Multiple phones

The host creates a lobby and shares the code. Everyone reveals their card on their own phone and casts a vote, including the host.

Pass one phone

Enter names and pass the phone around. Each player flips their card, remembers their role and hides it again. The group makes one collective choice at the end.

Categories

Choose one or several categories. Each has about 60 words; an optional hint helps the imposter deceive the group.

  • Animals and Nature
  • Food
  • Sports
  • Travel
  • Jobs
  • Clothes
  • Technology
  • Space
  • Fairy Tales and Fantasy
  • School
03 / 03

Make every round exciting

Good clues reveal just enough. Good questions put you on the right track.

  • Share a trait or association without saying the secret word. Very precise clues help the imposter.

  • As the imposter, listen carefully and deceive the others with a plausible clue.

  • Compare clues, ask questions and decide together. Then start another round with the same people.